220 results for “topic:sfml2”
An implementation of the Diablo 1 game engine
Skinnable GUI with useful widget collection. Fork of GWEN.
Cross-platform HD remake of Super Mario Bros (NES, 1985) with original game mechanics
Top down Zombie shooter game in C++ using SFML as graphics library
Let's try something with SFML.
DarknessFX Zig templates, projects, programs, libs and tools.
No description provided.
Simple QuadTree written in C++ with SFML demo
A collection of pulseaudio visualizers written in rust (and python)
This is the JamTemplate for kickstarting your gamejam entry. It will compile C++20 code for native (Win, Linux, Mac) and web (webassembly) games.
A multiplayer Pacman clone written in C++ using SFML.
A C/C++ playground for exploring diverse concepts like algorithms, game engines, CMake, and more. This evolving repository is a space for experimentation, designed to deepen understanding of C++ while encouraging growth and innovation.
Level editor for PvZ2 on SFML
This is the second, much better attempt.
Cross-platform remake of PacMan (Namco, 1980) with original ghosts AI and game mechanics
Open source music player in C++
Blur header only lib for SFML
Space Logic Adventure is an arcade game made for Gynvael's Summer GameDev Challenge 2017
Yet another Tetris game but this time written in .NET Core and SFML
Experimental Risk of Rain clone.
Cross-platform remake of BattleCity (Namco, 1985) with original Tanks AI and game mechanicss
:european_castle: Pen&Paper like quad ruled war game.
An SFML project to simulate an oscilloscope view of the computer audio output
draxel-0 is a Fantasy Console/Computer with hardware-accelerated graphics
Basic implementation of Wolfenstein 3D engine
header-only implementation of kd-tree and examples
Client for Bulletline - Simple 2D shooter game
A modular and lightweight 2D game engine built using C++ and SFML. This engine provides a solid foundation for developing 2D games, featuring an entity-component system, asset management, animation handling, and basic physics integration.
A 2D puzzle game developed in C++ using SFML and PhysicsFS
Use SFML with Lua