173 results for “topic:sega-mega-drive”
A web-based frontend for RetroArch
A fan port of Cave Story for the Sega Mega Drive
A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast versions have modes for 480i and 480p evaluation as well.
Cross platform Mega Drive / 32X toolchain
Complete static recompilation of Virtua Racing for the Sega 32X (optimization in progress)
Universal Region mod, 50/60 Hz switch and In-Game-Reset (IGR) for Sega Mega Drive (AKA Genesis)
Control the Sega Mega Drive's Yamaha YM2612 and PSG with MIDI
Sega Mega Drive/Sega Genesis emulator that emphasises portability.
Doom, NES, Gameboy/Color, Sega Master System / GameGear, Sega Genesis / MegaDrive, and MSX I/II Emulators running on ESP BOX and ESP BOX-3 with a custom gamepad
Arduino library to read Sega Genesis (Mega Drive) and Master System (Mark III) controllers.
An advanced DAC driver for the Sega Mega-Drive / Genesis games
A open Sega Genesis cartridge PCB
Converts to and from tile based graphics used in retro video games
An emulator for various m68k and z80 based computers, written in Rust. Currently it has support for the Sega Genesis, TRS-80, and Computie (my own project), with Macintosh support in the works
Safely connect your Sega Mega Drive/Genesis controllers to your Commodore 64 or Amiga
Cleaned up the Sonic 3 & Knuckles Disassembly (S.C.E.)
An open-source Sega Genesis / Mega Drive cart dumper
A tool for extracting, viewing, editing and re-inserting the various data found in the Landstalker ROMs and disassembly.
Assorted compression formats for the Sega Mega Drive
GCC toolchain for Motorola 68000
A web-based interface for genMDM and Mega Drive MIDI Interface, MIDI controllers for the Sega Mega Drive/Genesis.
Kinetoscope: A Sega Genesis Video Player
NES/SMS/PCE/ZX/SMD development tools
Easy to use engine to make platformers for Sega Genesis,
Super fast DMA queue for the Sega Genesis
Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK
Sega Mega Drive Schematic and Board Files
Debugging modules and utilities for Sega Mega-Drive / Genesis ROMs
Collection of compressors, built upon a small and simple graph-based LZSS framework.
Sonic the Hedgehog sprite editor, portable clone of Xenowhirl's SonMapEd.