25 results for “topic:sdl2-gfx”
Python ctypes wrapper around SDL2
This repository contains a list of SDL/SDL2 samples and projects. Mirror of https://gitlab.com/aminosbh/sdl-samples-and-projects
This project is written in C and uses CMake as a build system. It shows how we can make a basic animation using SDL2 : Flying plane. Mirror of https://gitlab.com/aminosbh/flying-plane-sdl-animation
SDL2 on Android - easy build process
Basic C SDL2 project with CMake. It draws the flag of Tunisia using basic graphics primitives. Mirror of https://gitlab.com/aminosbh/basic-c-sdl-project-tunisia-flag
Basic C SDL2 game with CMake. It shows how we can develop a basic grid-based game. Mirror of https://gitlab.com/aminosbh/basic-c-sdl-game
Simple grid-based game made with SDL2 and uses CMake as a build system. Mirror of https://gitlab.com/aminosbh/falling-brick-game
Haskell bindings to SDL2_gfx.
School 42 project // Paths finder to move ants from start room to end room with the least amount of steps
LuaEngine = MiniEngine + Lua 5.3 + Network + MultiTasking + ❤
A full example of Rust + SDL2, in a Web-enabled cross-platform demo.
Graphics drawing primitives and other support functions wrapped up in an add-on, C-based library for the Simple Direct Media (SDL) cross-platform API layer.
A GUI for Pony
NodeJS ffi-napi full wrapper around SDL2 and it's libraries (SDL bindings for JavaScript)
A simple ray casting project using SDL2
Layer on top of PySDL2 offering more convenient access to its functions
This is a TicTacToe Game Clone. This is my first programming project and so I am open to all criticism.
This repository contains modern CMake modules for finding and using some libraries. (LibVNCServer/LibVNCClient, SDL2). Mirror of https://gitlab.com/aminosbh/modern-cmake-modules
Small Particle System Made In C Using SDL2 & SDL2_GFX
Fortran bindings for SDL2_gfx
a simple head football game written in C++
A LuaJIT binding to SDL2_gfx
A simple & lightweight wrapper for SDL2 that provides a clean and easy API, allowing you to create shorter graphical projects in c++.
progressive rendering and SDL2
🌀 Explore the Mandelbrot set interactively in real-time with smooth color gradients using SDL2 in both C and LuaJIT.