348 results for “topic:scenekit”
📚 Curated list of articles, tutorials and repos that may help you dig a little bit deeper into iOS [and Apple Platforms].
A basic 3D scene implemented with various engines, frameworks or APIs.
Code examples for ARKit.
Augmented Reality Tetris made with ARKit and SceneKit
Mesure distance using apple ARKit
It's magic.
A lightweight 3D renderer for SwiftUI.
Draw with bare fingers in the air using ARKit
通过ARKit实现的太阳系动画
Power! Unlimited power for ARKit 2.0!
Show off your GitHub contributions from your lock screen 📱
Apple ARKit example app
A library (macOS, iOS) that converts the files supported by Assimp to Scene Kit scenes.
Well known game Snake written in Swift using ARKit.
A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
Changed the default ARKit project to draw a line where the camera is positioned
ViroCore cross-platform AR/VR renderer
Tic-Tac-Toe implemented using ARKit+Scenekit
ARKit - Place virtual objects using ARKit.
Create paths for your Augmented Reality environments using just points to represent the centre of the path.
A demonstration of vertical planes "tracking" and occlusions with ARKit+Scenekit
Metal-backed 360° panorama view for iOS
glTF loader for SceneKit
Show your GitHub commit records in 3D with ARKit and SceneKit. 用 ARKit 展示你的 GitHub 提交图
An ARKit version of WeChat Bottle Jump game. ARKit 版微信跳一跳游戏
After Apple’s introduction of ARKit 2, we have been consistently working behind to create shared-AR experiences. Our goal is to improve the utility of mobile using AR experiences.
An implementation of a Super Mario Bros-like game in augmented reality with ARKit and SceneKit.
An Objective-C glTF 2.0 loader and Metal-based renderer
A glTF 2.0 asset loader and exporter for Objective-C and Swift.
A React Native view for displaying 3D models