120 results for “topic:rope”
A modern text editor for the terminal written in Rust
Official implementation for "RIFLEx: A Free Lunch for Length Extrapolation in Video Diffusion Transformers" (ICML 2025) , UltraViCo (ICLR 2026) and UltraImage
Achieve the llama3 inference step-by-step, grasp the core concepts, master the process derivation, implement the code.
:ghost: Utilities for analyzing Bayesian models and posterior distributions
Official implementation for "DyPE: Dynamic Position Extrapolation for Ultra High Resolution Diffusion".
Extended refactoring capabilities for python-lsp-server using Rope
🪢 A fast native data type for manipulating large strings in Redis
A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
Generates dynamic rope setup from spline. c4d python plugin.
This repository contains an implementation of the LLaMA 2 (Large Language Model Meta AI) model, a Generative Pretrained Transformer (GPT) variant. The implementation focuses on the model architecture and the inference process. The code is restructured and heavily commented to facilitate easy understanding of the key parts of the architecture.
Learn how to make a rope in Unity by using several methods such as springs. You will also find a procedural spring mesh.
Calculate the catenary between two points. Useful for drawing hanging ropes, strings, chains and bridges
Welcome to ROPE (Remembering Outlines in Plover more Easily), my system for learning and remembering Plover outlines. This page includes download links to the four components of ROPE: the spreadsheet, the Anki decks, the corresponding dictionary, and the readme. Also, for videos I’ve made about Plover, along with videos about typing in general, visit my YouTube playlist at https://www.youtube.com/playlist?list=PLYtyZPMUWeI_4i4pc0peBPGMfSV7C5Nxw . —Kenneth Burchfiel
molequla.ai
[RA-L 2023, ICRA 2024, ICRA RMDO 2024] This repository contains the code used in our paper, "TrackDLO: Tracking Deformable Linear Objects Under Occlusion with Motion Coherence." This algorithm is useful for tracking the motion of DLOs, including wire and rope, under several categories of occlusion without physics simulation.
Rope skipping real-time counting
An unpolished proof-of-concept attempt of implementing the realistic motion, physics, and animation of casting a fishing rod and reeling in a fishing line in Unity 3D using Verlet Physics, Unity's Line, and other built-in physics elements.
⚗️ Collection of SpriteKit components for intermediate/advanced use cases.
A wrapper around Text for fast line/column navigation and logarithmic concatenation
A skill that teaches LLM agents how to use rope for python codebase refactors
GPU rendered text editor written in Rust
Dynamic Physical 3D Rope in Godot that interacts with Rigidbody3D
The baz editor
package skiprope is a rope-like data structure built on top of skiplists
Implementation of some known string algorithmn and data structures like: Rope, Trie, Knuth Morris Pratt, Boyer Moore, Levenshtein
A C implementation of a data structure that can store a string and efficiently cut a part (a substring) of this string and insert it in a different position
Context-aware Biases for Length Extrapolation
IP Adapter FaceID demo webui
🧮 Algebraic Positional Encodings.
使用Decoder-only的Transformer进行时序预测,包含SwiGLU和RoPE(Rotary Positional Embedding),Time series prediction using Decoder-only Transformer, Including SwiGLU and RoPE(Rotary Positional Embedding)