3,172 results for “topic:rendering”
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
A brief computer graphics / rendering course
Scan for React performance issues and eliminate slow renders in your app
Official mirror of Blender
Optimizing compiler for React
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Open3D: A Modern Library for 3D Data Processing
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
3D and 2D game engine written in Rust
Smooth asynchronous user interfaces for iOS apps.
Piccolo (formerly Pilot) – mini game engine for games104
A Headless Chrome rendering solution
A cross platform high-performance graphics system.
A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
A brief computer graphics / rendering course
Go Graphics - 2D rendering in Go with a simple API.
high-performance rendering backend (C++, Python, C#, Java)
Lightning fast C++/CUDA neural network framework
A modern cross-platform low-level graphics library and rendering framework
Fast and minimalist 3D viewer.
Mapnik is an open source toolkit for developing mapping applications
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
A procedural Blender pipeline for photorealistic training image generation
3D Engine with Blender Integration
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
A minimal WebAssembly virtual DOM to build C++ SPA (Single page applications)
A shader-based software renderer written from scratch in C89
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Dead Simple OpenGL