76 results for “topic:polygon-clipping”
Polygon Clipping, Offsetting & Triangulation in C++, C# and Delphi
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Boolean operations on polygons (union, intersection, difference, xor)
Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
100x Faster Slicing of SCAD Files for 3D Printing
Cython wrapper for the C++ translation of the Angus Johnson's Clipper library (ver. 6.4.2)
Greiner-Hormann polygon clipping algorithm. Does AND, OR, XOR. Plays nicely with Leaflet. Handles non-convex polygons and multiple clipping areas. ~3kb footprint, no dependencies
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
Clipping and geometric operations for spherical polygons.
Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm
WASM port of Clipper 2 for Polygon Clipping and Offsetting
Simple polygon triangulation algorithms in pure python
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
A differentiable Python implementation of the Sutherland–Hodgman algorithm for clipping polygons in 2D.
Java port of Clipper2, a Polygon Clipping and Offsetting Library
A fast 2D geometry library in WebAssembly for JavaScript and TypeScript. Supports polygon boolean operations, buffering, and triangulation.
Boolean polygon clipping/overlay operations (union, intersection, difference, xor) on Polygon and MultiPolygon geometry.
A header-only library that implements the Vatti clipping algorithm
Python Polygon Clipping and Offsetting based on Clipper2 Library
A numpy geometry class and functions. The focus is on polygons and polylines. Methods to convert to/from other geometry representations are available (eg geojson, ESRI featureclasses)
Boolean operations on polygons (union, intersection, difference, xor) (this library is a port for flutter of polybooljs
A Swift version of polygon clipper.
Java port of https://github.com/velipso/polybooljs. Boolean operations on polygons (union, intersection, difference, xor)
TypeScript port of Clipper2 polygon clipping, offsetting, and triangulation library by Angus Johnson
Geometries processing
Computer Graphics - Lab assignments
Apply boolean polygon clipping operations (union, intersection, difference, xor) to Polygons & MultiPolygons in your GeoJSON files.
Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving with C++. Implementing the most famous computer graphics algorithms from scratch.
Code Repository for Computer Graphics Theory and Sessional!