3,119 results for “topic:physics-simulation”
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
A PyTorch Library for Accelerating 3D Deep Learning Research
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
Massively parallel rigidbody physics simulation on accelerator hardware.
High-performance C++ library for multiphysics and multibody dynamics simulations
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
Your fast and friendly physics-based animation system.
ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.
3D Procedural Game Engine Using OpenGL
RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars
Main development repository for Rigs of Rods soft-body physics simulator
Adversarial skill embeddings for training reusable controllers for physically simulated characters.
Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python
A New Cross-Platform 2D 3D Game Engine
A tiny (~1.7 KB gzipped) spring physics micro-library that models a damped harmonic oscillator.
Computer Algebra, Physics and Differential Geometry in Clojure.
Performance-Portable Particle-in-Cell Simulations for the Exascale Era :sparkles:
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
Edyn is a real-time physics engine organized as an ECS.
Graphics Processing Units Molecular Dynamics
JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.
Examples of various Unity 2D Physics components and features.
A 3D electromagnetic FDTD simulator written in Python with optional GPU support
Machine learning algorithms for many-body quantum systems
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.