4 results for “topic:nearest-point”
Point Projection On Parametric Curves / Trajectory Maps for Autonomous Driving
A Kd face tree for Unreal Engine 4, that enables very fast nearest-point-to-mesh queries. The code is directly ported from the VCGLib.
The project implements an algorithm that finds the closest pair of points in a 2D screen using a time complexity of O(n log n). The algorithm is implemented in an iOS application using the MVC architectural pattern.
Implementation in CUDA for finding X points that have a minimum of K nearest points in their vicinity, at a distance of T euclidean units.