49 results for “topic:nanovg”
第三方B站客户端,目前可以运行在PC全平台、PSVita、PS4 、Xbox 和 Nintendo Switch上
2D GPU renderer for dynamic UIs
2D GPU renderer for dynamic UIs
Hardware accelerated, controller and TV oriented UI library for PC and Nintendo Switch (libnx)
Waveshaper plugin with a spline-based graph editor (LV2, VST, and CLAP)
The Metal port of NanoVG.
A remake of Warcraft: Orcs & Humans written in C
Immediate mode UI for Nim
Free 3D Modeling Tool
Next-generation UI framework for the JVM
DarknessFX Zig templates, projects, programs, libs and tools.
An updated version of SoarClient
An anti-aliased Minecraft UI engine with Figma in mind.
A minimal Lua-API for building GUIs using Cairo or OpenGL (see: https://github.com/osch/lua-lpugl#lpugl)
Nim wrapper for the NanoVG vector graphics library for OpenGL
JavaScript bindings for NanoVG using Emscripten and TypeScript
NanoVG wrapper for Windows and MacOS
Bitmap Font API & Tools
Graphic Devices for R based on NanoVG
A simple android app demonstrating the shaping capabilities of articulatory synthesis
a punchy compressor plugin with character
A Python bindings of NanoVG
Wraps the NanoVG 2D graphics library in a text protocol and a Scheme library.
V4D is a high performance visualization module for OpenCV. It features vector graphics using NanoVG a GUI based on NanoGUI and OpenCL/OpenGL and OpenCL/VAAPI interoperability.
A Ruby implementation of Jump Point Search (JPS) and A*
A musical 2d puzzle game for Android devices
Go binding for NanoVG, a small antialiased vector graphics rendering library for OpenGL.
2D canvas rendering library for Deno that brings the HTML5 Canvas API to native applications
Store nanovg commands in a buffer then execute them elsewhere, such as a different thread
Example of NanoVG Vulkan render pass integration to custom render pass.