5 results for “topic:nakama-unity”
Unity client for Nakama server.
Sample projects for Nakama and Hiro.
2-4 players fast-paced party game of strategy and deception
IActionUpdaterService is a flexible and easy-to-use service for Unity, designed to manage and dispatch update-related actions (FixedUpdate, Update, LateUpdate) outside of MonoBehaviour. It allows for a more modular approach to handling updates, especially useful in projects using dependency injection frameworks like Zenject.
Nakama Test With Server using Unity3D