110 results for “topic:multiplayer-online-game”
A Go based MUD (Multi-User Dungeon) server.
Rise of Legions is a hybrid of MOBA, tower defense and deckbuilding - with fast-paced, easy-to-pickup tug-of-war strategy. Play solo or bring a friend for co-op or 2v2, collect cards, build your deck and crush your enemies.
🗡 Online Multiplayer Dungeon Crawler powered by Colyseus - https://gum.co/mazmorra
:video_game: (WIP - phase 3) Multiplayer online game using Phaser + WebSocket (Socket.IO)
🏰 Ɗaɳƙ Ɗoɱaiɳ :: the return of Hack & Slash
Online multiplayer version of the popular Chinese card game
Browser based, battle royale, online multiplayer 2D game about bombs on a board.
Battleship™ clone in browser
A workshop to create awesome games with Phaser Framework 🎮
A Real-Time Strategy, online multiplayer, match-based game made using a bunch of technologies.
In Real-time Chess (or Kung-Fu Chess, Ninja Chess), all pieces can be moved simultaneously!
An experimental collectively designed multiplayer online game
Unreal Engine 5 Plugin used to manage an online subsystem
Multiplayer FPS Engine in Java
Soldank++ is a unique 2D (side-view) multiplayer action game
A cross-platform, web-based Avalon game arena featuring sci-fi pixel art and Qwen-Max AI agents. Supports remote multiplayer on both mobile and desktop.
Multiplayer Turn-Based Strategy/Adventure Game project
Making LEGO online multiplayer game with custom C# server and Unity
A C++ multiplayer Steam plugin designed to simplify your development workflow.
A free browser RPG game, with monster fighting, quests, and crafting.
Multiplayer Party Scrabble for 2-10 players
html5 multiplayer game with nodejs server
Amiga Hack & Slash (BBS)
Role-Playing Game Daemon for Linux, formerly known as Amiga Hack & Slash
Online version of Lost Cities game built with Java, Spring Boot, TypeScript, and Vue.js
Implementation of online multiplayer game - splix.io, enriched by two kind of bots using AI. Bots using heuristic algorithm and bots using NEAT algorithm.
the fastest way to deploy your own ioquake3 server using docker, kubernetes and google cloud
match is a multiplayer game server that manages all logic behind starting a new game, matching/connecting online players, inviting friends to a game for you so you could focus on building the game itself wihtout worrying about such networking details.
A Online Card-game, based on NodeJS, socket.io, and React.
A fully-featured gametype editor for Halo Custom Edition.