117 results for “topic:minecraft-clone”
Imagine minecraft met terraria
A Minecraft clone in Unity
Minecraft game clone written in Rust.
In-development Minecraft client using C++ and Vulkan.
A minecraft clone project based on modern OpenGL completed in ZJU computer graphics course.
Vanilla-compatible Minecraft multiplayer client written from scratch in C#
A highly extensible voxel engine written in Luau for Roblox.
A second attempt at a homebrew Minecraft clone for 3DS
Minecraft demake for Nintendo DS.
Minecraft clone with greedy meshing in Unity using Burst compiler
2D Minecraft clone with custom game engine
A minecraft clone iOS project transplant from MacOS C++ version based on modern OpenGL completed in ZJU computer graphics course.
Minecraft clone using c++ and modern opengl
Sandbox game developed using C++ 14 & OpenGL 3.3 🕹
Minecraft clone in haskell focussed on performance.
Cybrion - A voxel game written in C++ using SDL2 and modern OpenGL (Minecraft clone)
A Minecraft Classic clone for the Wii
Procedural Generation voxel game. A Minecraft Clone. Discontinued, check my other projects, you can still ask questions in issues.
A minecraft clone written in C++ using OpenGL
A 2D Isometric Minecraft Clone for HTML5
web-based minecraft clone built with three.js
Minecraft clone based on midudev's version (https://www.twitch.tv/midudev) of Freecodecamp's tutorial (https://www.freecodecamp.org/news/code-a-minecraft-clone-using-react-and-three-js/)
Minecraft clone in Godot 4
A clone of Minecraft on its own game engine in C#. My vision of Minecraft.
minecraft clone attempt made with rust and wgpu
A Minecraft clone written in C++ and rendered using Vulkan
Yet another iteration of a voxel engine. It's in GDScript so it's cool.
My attempt of creating a block based game
BlockWorld, a minecraft-clone made in Java with my 3D engine
A fast, top-down Minecraft clone built with WGPU, featuring new mechanics and intelligent hostile mobs. Gymnasium environment for RL agents. Built in Rust with Python bindings.