61 results for “topic:megaman”
NES Universal Level Editor (Chip & Dale, Darkwing Duck, Duck Tales, Duck Tales 2, MegaMan 4, Chip & Dale 2, Tale Spin, Little Mermaid, Jungle Book, Flintstones and many others)
Mega Man GameMaker Studio 1.4.1760 Engine
WIP Decompilation of Megaman Legends (aka Rockman Dash) for the PlayStation 1.
A Mega Man Engine for anyone to develop their games with in Unity.
A Mega Man X engine made in C#
Implementation of classic style Mega Man in the Godot engine.
Disassembly of MegaMan Battle Network 6 with Cybeast Falzar as baserom
WIP: Decompilation of Megaman Zero 3(Japan)
Mega Man Legends PSX Translation Toolkit
Disassembly of RockMan EXE 6 with Dennoujuu Faltzer as baserom
The aim of this project is to create the best 32 bit style Megaman X fan game possible.
This is an attempt at creating a tool dedicated to Mega Man ZX ROM hacking.
Disassembly of RockMan EXE 4 with Tournament Red Sun as baserom
A basic Megaman game showcasing how to create PICO-8 games in JavaScript.
A Megaman-X password generator.
Reproducijng battle chips and offereing the DIP chip
A fangame I made for SAGE 2019, staring (in a roundabout way) Megaman from the Megaman Universe. This is a sequel to Megaman Adventure.
Mega Man X Password Generator
Work in progress platformer inspired by Megaman
Instruction to play Mega Man (known as Rockman in Japan) using Ring Fit Adventure controller for exercise
Learning Unity by making an intentionally wonky Megaman 2 recreation.
Some changes to v1.1 released by Redguyyyy
Own version of Megaman X
Mega Man 2 Password Generator written in C
WIP: Multi-purpose editor for Megaman Zero 3 ROM hacking
C++ translation of the Mega Man 5 sound engine
A pack of classic Mega Man level recreations for use with Megamix Engine Plus (VERY WIP) For use with GameMaker 1.4
Recreating the original Megaman 1 game using the Unity Game Engine
8 Pixel type game written in JS and HTML5(CHECK Wiki FOR DETAILED DESCRIPTION)
action/shooter infinite runner game in js