46 results for “topic:lerp”
Unity plugin for control camera in scene.
Make transitions look nicer with non-linear interpolation
Simple tweening for any data, akin to AnimationCurve & Gradient
Unity Smooth Follow with Lerp
Powerfull binary search set of nodes to interpolate any kind of type.
Unity plugin for make Clock and Meter in scene.
Vector, Matrix, Quaternion, Euler Angles, SLERPs, Projections, Transforms
Linear interpolation for colors
An open source 3D first person player controller for @godotengine that supports bunny hopping, air strafing, and more!
Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.
In this tutorial repository you'll learn how you can easily apply smoothing and randomness to smoothing by using Animation Curves or MinMaxCurves to achieve nonlinear interpolation on "lerp"s.
Lerp Function Creator (LFC) is a tool to create your own lerp functions with a GUI Interface
A system that allows for switching lightmaps at runtime. Allows for switching for individual renderers, switching for light probes and smooth switching by lerping.
🔢 Various algorithms and math utilities.
Easy to use tweener for Unity with coroutines and async/await
A no dependency Typescript library for Bezier, De Casteljau algorithm, Curves, Lerp, Smooth scrolling, simple animation, browser swipe events, color blending, and easing
Map a number from one range to another
Sample code for a blog post on float remapping on iOS
Logarithmic/exponential interpolation.
Visualizing Bézier Curve using De Casteljau's algorithm of recursive linear interpolation
The header Library that provides math primitives and utility functions.
Lerp for Unity Object
Simple linear interpolation function for Kotlin
A Rust CLI that linearly interpolates 2 colors to generate a palette.
Composable easing functions.
A generic Vector numeric type. Supports: Scalar arithmetic, vector arithmetic, square root, dot product, normal, reflection, distance, lerp, sum of squares and cosine similarity.
A Typescript lambda animation / easing engine built on top of requestAnimationFrame
Demonstrates generating terrain meshes from noise. There's also tools for modifying the terrain and the terrain can be saved as a mesh asset and used in any projects. Includes FPS preview and simple tree placement. https://youtu.be/u4WbrUH0eaU
The method of linear interpolation (lerp) to easing animations.
Time-warped interpolation of latent space