8 results for “topic:ldjam55”
My LD55 game
A puzzle platformer game made in 72 hours for Ludum Dare 55 using Godot Engine. The theme was Summoning.
To stop the evil wizard from completing his summoning ritual you'll have to risk everything - even your beliefs against using dark magic - to find and defeat him.
No description provided.
My entry to the 55th Ludum Dare game jam
merge or die
An off-the-grid tactical roguelite made in 48 hours for Ludum Dare 55
My entry to the 56th Ludum Dare game jam