114 results for “topic:kerbal-mods”
A revamp of the Kerbal Simpit Mod for KSP
No description provided.
A parts pack for exploring other worlds, and returning home. Pods, large legs, large chutes, service bays, long ladders, etc for Kerbal Space Program.
A roughly 2/3 scale model of Sierra Nevada Corp's Dream Chaser vertical launch spaceplane with cargo bay and docking nosecone! For Kerbal Space Program.
This addon provides a training system for your kerbalnauts by adding a training center to all science laboratories. Training consumes Time and Electric Charge. For Kerbal Space Program.
Two size zero (0.625m) parts that make up an autonomous return capsule to stuff your experiments in for Kerbal Space Program.
And an other new release from your Lunatic scientists! Theeeee Rover gravity manipulator! A module to manipulate the gravity affecting your rover. You can choose which planet or moon settings you want to apply, turn it on and flyyyyyyyyyy. Sadly our scientist were not able to solve the problem of conflicting with engine electronics. For Kerbal Space Program.
Adds eight (8) parts. Transparent Command Pods and other parts by nli2work for Kerbal Space Program.
A stock-alike parts pack that fills in a variety of gaps in the stock lineup of rocketry parts for Kerbal Space Program.
Support for Wooting Keyboards (e.g. Wooting One/Two)
Adds six new antennas that are compatible with both Antenna Range, Remote Tech and Telemachus to Kerbal Space Program.
zer0Kerbal, aka zed'K is a Kerbal Space Program mod and addon author and developer.
Jack-O'-Lantern by Porkjet. Jack-O'Lantern themed probe cores in seven sizes. All the modcons. For Kerbal Space Program.
The Soviet Space Shuttle Buran for Kerbal Space Program.
V2 Industries presents a parts pack consists of a variety of rover parts that seeks to fill a kerbal's need for thrill and adventure in the way of exploration with little to no safety guidelines. Included are both the HoneyBadger and Puma platforms for Kerbal Space Program.
Adds Stack Inline Lights to parts! All with full color and brightness setup and in any sizes! For Kerbal Space Program (KSP).
Space Shuttle Engine (SSE) pack by Klockheed Martian Engine Manufacturer - for Kerbal Space Program.
Adds Rusty Star Shipyards's agent, flags, and common config files used in all Rusty Star Rockets add-ons for Kerbal Space Program.
Our Mission is Kerbol. This add-on provides a common agent, flags, and configs for all Klockheed Martian products, for Kerbal Space Program.
Parts for large lifting rockets, 5m rocket parts and large SRBs, and matching decouplers for Kerbal Space Program.
A payload parts add-on that adds round cargo-bays various stack sizes and lengths with fold-flat door design. For Kerbal Space Program.
This mod adds a training center in the science laboratory. Paying science points gets kerbals experience. For Kerbal Space Program.
Just when you need that extra oxidizer on your spaceplane... For Kerbal Space Program.
This parts pack add-on is an assortment of vaguely stock-alike parts, most requiring no additional texture memory (they mostly have unique models, but reuse stock part textures to save memory and achieve a stock-alike look). I've been adding my own parts to the game for about a year, filling in holes needing to be filled but either weren't filled by other mods, or the other mods weren't stock-like, or required more memory. For Kerbal Space Program.
This parts addon provides several radial attached Radioisotope Thermoelectric Generators and fuel cells, for Kerbal Space Program.
Stockalike curved wraparound droptanks with an integrated decoupler for Kerbal Space Program.
This suite of kOS scripts, or programs, automate spacecraft and aircraft in the Kerbal Space Program (KSP), with special emphasis on RSS, RO, RP-1, and Principia.
The Soviet Space Station MIR (Мир) for Kerbal Space Program.
On Demand Fuel Cells (ODFC) is a plugin to support fuel cells that only generate power when it is needed, thereby saving precious fuel. Simulates fuel cells in Kerbal Space Program (KSP), and do a better job of it than stock's use of a resource converter. The main difference is it only generates electricity when it's really needed (batteries almost empty), and otherwise lets electricity of a craft float up and down, as it might in a solar powered vehicle when the sun is eclipsed by another celestial body. It also allows fuel cells to generate byproducts, aimed at supporting life support mods like TACLS.
Agent, flags and common configs for LazTek. For Kerbal Space Program.