22 results for “topic:idtech3”
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
The Dæmon game engine. 20 years of development above id Tech 3. Historically based on id Tech 3 through ioq3, Wolf:ET and XreaL a very long time ago.
This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
Structured List of Quake Engines
Specialised idTech 3 fork for my games. Status: inactive
Heavy modified idTech3 engine
DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.
Game logic for Tremulous, maintained by GrangerHub
An asset builder and package manager for Dæmon Engine based games like Unvanquished and other Quake 3 games.
Texture replacement editor for the Quake 3 map format. Written for the Unvanquished game and the Dæmon Engine, also supports older engines like Quake3.
Generates Daemon Game Engine and Quake 3 shader files from directories of texture maps, for Dæmon Engine based games like Unvanquished and Quake3 based games.
DarkMatter is new, an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-engine for engine-side development.
Q3 MultiMod 2
Aftershock Mod for Openarena
Shader Editor for idTech3 engine
UNDER DEVELOPMENT! Level editor for classic FPS games • A wild and wacky fork of the brilliant TrenchBroom
Dedicated forge for the vulkan renderer, this is just a branch of the Daemon repository with a dedicated issue tracker and pull request hub.
The multiprotocol Slacker's QVMs used on GrangerPub and GrangerClub
UNDER DEVELOPMENT! The map editor with mad vibes • Forked from NetRadiant-Custom
Openarena sources from subversion repostitory.
Reverse engineering attempt for Threewave for Quake III Arena
Source code for Tokyo Zombie Arcade Game built with idtech3