122 results for “topic:hypercasual”
A flexible hyper casual project template with several useful utilities!
Match_3D Game Mechanic
It is a project where a copy of the hyper-casual style game called Silly Race is prepared individually. The aim of the game is to avoid obstacles on the platform and reach the finish line before artificial intelligence.
3D Hypercasual Idle Game Mechanic for Android
Cube Surfer Mechanic
The character at the beginning of the platform is thrown with the help of a slingshot and the number of characters increases or decreases according to the characteristics of the rings passed through. The level is completed successfully when more characters are collected than the number of enemies waiting at the end of the platform.
Unity 3D Shooter Project Game. This is a 3D hyper-casual shooter game. We must hit enough columns to win.
The aim of the game is to change the seasons by passing through the season doors on the platform and to complete the level by collecting clothes suitable for this season. If two wrong seasonal outfits are worn until the next season change, the episode will fail.
The clone of the original hypercasual Fish Master game that was published by Voodoo.
Hyper-Casual Clone - Slice It All
Fun Race 3D Clone
A prototype of hypercasual game
Tornado Smash Unity Clone
Dodge the blocks, and get the highest score. Now on the Google Play Store!
Clone of the original Stack Ball 3D
Melting effect made with DOTween
Ice Cream Inc. Clone
[Udemy Course] - Course: Unity Mobile Game - Create your first Hyper Casual Game!
Hyper-Casual Swerve Input and Stacking Mechanic on Unity
Picker 3D Clone
A hyper casual game I developed.
Bubbles are spawn faster and faster. You need to pop them before they pop naturally. Try to get your highscore.
A 3D ZigZag game built with React Three Fiber. Stay on the wall and zigzag as far as you can! Just tap the screen to change the ball’s direction. One wrong move and you’re off the edge! How far can you make it?
Hyper-casual AR game
Hyper-Casual Clone - Deliver It 3D
Roof Rails Clone Hyper Casual Project
3d HyperCasual android game developed in Unity. Player manages the air traffic in airport and avoid crashes or accidents.
It is the first game project we made with my team (Wehoog Game Studios) using the unity game engine. Effects, UI designs, and other illustrations in the project were designed by me. I would like to thank all of my team on this prototype, where I was the technical leader.
Hyper casual game using plain Javascript and HTML canvas
A 3D moblie game in hyper casual genre