35 results for “topic:handgesture”
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This project aims to control the system volume and screen brightness using hand gestures. Use your left hand for brightness control and right hand for volume control. For detection of hand landmarks, mediapipe library is used.
Detects Left, Right and Stop movements which are hand gestures which are steering wheel movements.
This program simulates Mouse operation by using Hand movements (marker less).
This is a project to make a robotic hand imitate hand gestures performed by a human.
AI Rock Paper Scissor with hand gesture is an AI based python project in which you can detect hand and fingers and with the help of your fingers co-ordinates you can figure out if it is an rock, paper or scissor sign with the help of this you can play this game with the AI where the AI plays with the player and the scores are given as per who wins the game. you an start the game by pressing ' s ' on the keyboard per time you play.
GestureOS is a Python-based gesture recognition system that lets you control your Windows PC with hand signs using your webcam. Perform actions like media control, mouse movement, tab switching, and more — all touch-free.
A virtual mouse controlled by hand gestures using finger points. Implemented using mediapipe and openCV.
An interactive puzzle game where you use your hand gestures, tracked in real-time via your webcam, to solve puzzles. This project leverages computer vision to create an intuitive and fun human-computer interface.
PPT Control Using Hand Gesture is a project that allows you to control PowerPoint presentations using hand gestures. Instead of relying on traditional input devices like a keyboard or mouse, this project leverages computer vision techniques to detect hand gestures and map them to specific presentation commands.
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This is the second edition for OneTouchReality. Namely after the project in Adventure X 2025, and aiming for Cambridge EduX Hackathon 2025. Modular VR hand-gesture toolkit that turns camera + natural language into interactive Unity scenes with pinch grabbing and servo haptic feedback.
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The project is an innovative VR application that integrates Three.js for 3D visualization, Python for backend processing, and Flask as the web framework. It features interactive 3D scenes with real-time object detection using the YOLO algorithm. The application supports multiple .gltf models and includes augmented reality feat
InvisiClick is a gesture-based virtual mouse control system that uses index finger movement for cursor navigation and a pinch gesture (index + middle fingers) for clicking. Built with OpenCV, MediaPipe, and PyAutoGUI, it offers a hands-free, low-resource alternative for computer interaction.
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Computer Vision based project that counts the sign number by analysing hand gesture of the user.
[Side Project] - Project: Hand Gesture recognition
👋 Hand Gesture Recognition model implemented using mediapipe
This project adapts Google's Dinosaur Game with Gesture Recognition, enabling players to control the dinosaur's actions via hand movements. It employs TensorFlow and OpenCV for gesture recognition and Python for scripting. This fusion of gaming and technology enhances user engagement, showcasing the innovation achievable through computer vision.
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An intelligent system capable of recognizing facial emotions and hand gestures in real time. It combines Convolutional Neural Networks, transfer learning (VGG-16), and data augmentation to deliver accurate and efficient human-computer interaction.
This virtual mouse uses hand gesture to control computer.
Easily control your system volume with simple hand gestures! This project leverages OpenCV, MediaPipe, and Pycaw to track hand movements and adjust the system volume dynamically. Say goodbye to keyboard shortcuts and volume buttons—just move your hand to set the volume!
Virtual paint allow to draw without using physical mouse , you can draw using fingers.
Use your hands as a mouse on your computer
This Project uses OpenCV and MediaPipe to Control system volume
Track your hand using Google's MediaPipe(No Backend Required!)
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