434 results for “topic:graphics-library”
✔️The smallest header-only GUI library(4 KLOC) for all platforms
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Matplot++: A C++ Graphics Library for Data Visualization 📊🗾
📺🗿 Terminal graphics for the 21st century.
A modern cross-platform low-level graphics library and rendering framework
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
A high speed C++17 Vulkan game engine
Rust Bindings for the Skia Graphics Library
ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal
SPI LCD graphics library for ESP32 (ESP-IDF/ArduinoESP32) / ESP8266 (ArduinoESP8266) / SAMD51(Seeed ArduinoSAMD51)
:octopus: :octopus:图形学论文实现
🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
Vulkan 2D graphics library
Next generation toolkit for web3D and photorealistic graphics
✨Small interesting GUI effects could be reused everywhere
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
This repository is intended to be used as a code repository for learning DirectX 12.
A tiny, single-header <canvas>-like 2D rasterizer for C++
Examples, tutorials and applications for the LVGL embedded GUI library
Immediate-mode, renderer agnostic, lightweight debug drawing API.
Lightweight C 2D graphics API agnostic library with parallelism support
:sunglasses: A curated list of 3D graphics libraries and resources
Liquid RuntimeShader effects for Compose Multiplatform
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Codam's own fixed, functioning and open source alternative of the miniLibX. MLX42 is a simple cross-platform graphics library running on GLFW and OpenGL.
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
Hardware Agnostic Graphics Library for embedded
A thin layer of graphic data types
High-level rendering components