43 results for “topic:goldsource”
Crowbar - GoldSource and Source Engine Modding Tool
Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
Speedrun and TAS tool for Half-Life & friends.
Edit GoldSrc maps without decompiling
Map compile tools for the Half-Life engine
Fastest video recording and TAS tools for Half-Life & mods.
Source / Goldsource dedicated server images built through use of steamcmd. 🐳
:hammer: Dev-tool (UNMAINTAINED) that demonstrates on client-side true position of the hitboxes calculated by server. See https://github.com/Garey27/hitbox_fixer for active alternative.
Cross engine parser for every VaLVe game!
Half-Life demo format parser using nom.
Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.
C# Library for working with BSP files (and other similar file formats).
Zombie Panic! (Half-Life Modification) using BFHL as a base.
Convert models from GoldSource engine to Source engine with AI
A porting tool for Goldsource Engine
GoldSrc demo parser written with fp-ts.
GUI launcher for Bunnymod XT on Linux
A utility for processing a texture using its normal map.
mdldec written in Go
Draw 3d maps in 2d mode :)
GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)
All kind of stuff made for the game Sven Co-op
Cry of Fear Mod Extentions.
C# Utility generating Dictionary for the AMX Plugin and Replacing almost all hardcoded strings to Dictionary References
Collection of GoldSRC/Xash3D/Source Content
Version of BspLib modified to work for Unity3D.
Dockerized steamcmd with dependencies for building Source / Goldsource dedicated server images. 🐳
Dockerized HLStatsX:CE perl daemon 🐳
GoldSrc compile tool to make custom textures have the proper material sounds without editing materials.txt
My little amxmodx plugins. Some of them were developed special for my HL server, others just for fun.