195 results for “topic:gdextension”
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Draw 3D debug graphics and 2D overlays with this add-on.
Git implementation of the VCS interface in Godot
FMOD Studio GDExtension bindings for the Godot game engine
Go + Godot
Immersive spatial audio extension for Godot, using Valve's SteamAudio
A community-maintained list of Language Support Projects for Godot Engine.
This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
Quickstart template for GDExtension development with Godot
Script Godot objects directly in Lua or create sandboxed LuaStates for modding (Godot 4.4+)
GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.3.
Python scripting for Godot. This GDExtension plugin allows you to use Python like GDScript, accessing the Godot engine's features and benefiting from Python's vast ecosystem.
Easiest way to use Epic Online Services in Godot 4.2+ (EOSG) (includes demo project)
Plugin for godot that adds an FFmpeg-based decoder.
📜 A template project for building Godot 4 GDExtensions using CMake
Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS)
LLM in Godot
Godot 4.3 GDExtension C++ game prototype
The Summator Example from Custom Modules made with the GDExtension system in Godot 4
Nim for GDExtension — a pure library and CLI tool.
An integration of Rive into Godot 4 using GDExtension
A software synthesizer library for Godot (GDExtension).
A GDExtension plugin of DragonBones for Godot 4.x
Godot toolkit for the Odin programming language
A cross-platform GPU-accelerated CEF-based (Chromium Embedded Framework) WebView Extension for Godot 4
Fast falling sand game made within Godot and utilizing GDExtension features
Godot C++ Plugin For Optimized Bullets Performance And Bullet Hell Games
A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.
A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
Godot plugin for MediaPipe framework and solutions