33 results for “topic:gamemaker-studio-2-3”
A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
The Framework For Game-Work
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
Library of constructors operating primary GameMaker functionalities.
Automatically updates sprites in GameMaker Studio 2.3+ projects to match changes to Aseprite files on disk
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
for GameMaker 2.3+
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
A template for GameMaker C++ DLLs
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
A scope non-breaking foreach loop for arrays, lists, maps, structs, grids, strings and number ranges
for GameMaker 2.3+
An extended nine-slice library for Gamemaker
A comprehensive minimalistic unit testing library for GameMaker Studio 2.3
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
An easy to use Finite State Machine library for Game Maker Studio 2.3.
GameMaker bindings to the FMOD Studio API
A Powerful, Open Source Localization and Internationalization (I18n) Library for GameMaker 2.3+
Highscores & Trophies for your GameMaker Game
Extracts high-precision mouse/pointer motion data on Windows. Good for drawing software!
A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.
A more robust alternative for GameMaker Studio 2.3's built-in alarms
A TJA (太鼓の達人 ) interpreter for GMS2.3. Includes Executable for Windows
Constructor framework operating GameMaker objects and application loop.
GameMaker port of a HLSL/GLSL library for debugging shaders
Code Library for GameMaker 2.3 and onwards that integrates Game Jolt's Game API Into a GameMaker Project.
Use Discord Rich Presence in your GameMaker games!