17 results for “topic:direct3d9”
Direct3D9 Wrapper DLL/classes with a built-in overlay framework that implements an in-game console and a text feed for printing on-screen messages in DirectX9 programs. Includes plugin support.
A Mega Man X engine made in C#
A brief tutorial on how to implement shaders in Direct3D9
Tool and library for hooking graphics APIs using CoreHook
Direct3D 9 to 11 sharing demo
No description provided.
Cross-platform 3D engine for older systems
No description provided.
Zinek Engine, multi-threaded, customizable, extendable game engine with editor framework.
Here binaries from my different demo programs
Terrain renderer
3D graphics engine from my master thesis from 2008, using DirectX 9.0c
Direct3D9 playground
An old Project for Computer Graphics using a WiiMote and Rendering 3D Models done in 2010
Functions to help you work with Direct3D 9
No description provided.
Modernized Space Invaders remake — a legacy prototype refactored into a complete C++ arcade shooter with OOP architecture, collisions, pooling, effects, and scoring.