36 results for “topic:decomp”
ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.
we'd like to think of this texture pack as a resource also, if you want to give sm64 your own look feel free to use these as a base for accuracy, just credit them render96 boys & girls
A work-in-progress decompilation of Kirby 64: The Crystal Shards, brought to you.
Work-in-progress decompilation of Conker's Bad Fur Day for N64
Decompilation of Sly Cooper and the Thievius Raccoonus for PS2
PaRappa the Rapper 2 (2001, PS2) decompilation
Decompilation of Neversoft's Spider-Man game (PC PORT)
A decompilation project and expansion project for the 4J libraries used in games like Minecraft: Legacy Console Edition aiming at replicating functionality and expanding upon it
Decompilation of snowboard kids 2 (N64)
WIP Space Station Silicon Valley N64 Decomp
PC port of Rayman 3 GBA
Cumulative Patch for Tony Hawk's Pro Skater 2 PC
F-Zero X Decompilation
A decompilation of Colin McRae Rally 2.0 (PC) (2000)
🏫 Unofficial Yandere Simulator port for Android
Matching decompilation of Twisted Metal: Harbor City (PS2)
A work-in-progress decompilation of Capcom's Sony PlayStation 2 game, Resident Evil: Dead Aim
☕️ An unofficial decompilation of Cuphead
team vet-train
Executable headers of Classic Angry Birds games to aid with reverse-engineering native code.
Text based symbol format for Ghidra and (hopefully soon) IDA
Outdated leaked source code for "Project B-Roll"
s tier client (probably)
Decompilation of Teen Titans for Xbox
Work-in-progress decompilation of Xenosaga Episode I: Der Wille zur Macht (PS2)
The program solves linear systems with DECOMP & SOLVE.
Terraria source code
SM64 PBR
A template for PSX decompilation projects
Reconstruction of Platinum Sudoku (2006, N900 ver)'s source code (note: uses official mappings!)