77 results for “topic:dda”
实现Hyper-V离散设备分配功能的图形界面工具。A GUI Tool For Hyper-V's Discrete Device Assignment(DDA).
Radeon Reset Bug fix service
Beginners Guide to Computer Graphics in C/C++, OpenGL, JavaFX
ADDA - light scattering simulator based on the discrete dipole approximation
An open-source Python package for efficient accession and visualization of Bruker TimsTOF raw data from the Mann Labs at the Max Planck Institute of Biochemistry.
Identify and quantify MHC eluted peptides from mass spectrometry raw data
This project is created by the Hao Lab at the Department of Chemistry & Biochemistry, University of Maryland, College Park, MD. This project aims to provide contaminant protein FASTA and spectral libraries that can be universally applied to DDA and DIA proteomics and freely accessible for the proteomics community.
A bunch of different graphics algorithms implemented in c++
Capture Screenshots with Unparalleled Speed and Versatile Features - GDIgrab, DDAgrab, Ctypes, Multiprocessing, GPU, Mouse Capture ...
A programmable and modular LC/MS simulator in Python
A bunch of LUA mods for Cataclysm - Dark Days Ahead.
Necmettin Erbakan University computer graphics lecture notes.
Software packages for electromagnetic simulations (DDA and FDTD)
Sample Programs in C++ to Learn OpenGl
Hyper-V Discrete Device Assignment and GPU Paravirtualization provides a graphical user interface for deploying Discrete Device Assignment and GPU-P on a Hyper-V server.
Wolfenstein 3D like raycaster using Macroquad in Rust running on the web
🎮 3D game using raycasting DDA algorithm 👾
Composite Spectra Analysis
Battletech mod for C:DDA.
A raycasting engine with ambient light, dynamic observer light source. The map and textures are from the mother of all first-person-shooter game Wolfenstein 3D. Wolfenstein 3D was groundbreaking in 3D using raycasting for low performance machines (by todays measures).
Different output primitives algorithms with JavaScript.
C++11 Ray Tracing / Marching Framework
This software reproduces the Roessler part of ``Network-motif delay differential analysis of brain activity during seizures", Chaos 33(12):123136; 2023.
This repository consists of Programs that are essential for beginners in Computer Graphics. All the programs are beginner-friendly and easy to interpret, as comments have been added for the same.
Computer Graphics algorithms for line drawing, shape filling, circle drawing, ellipse drawing, polygon clipping, shear, transformation, and reflection
Language C++ Computer Graphics - (SEM-4) - Line Drawing Algorithm (DDA and Bresenham), Bresenham circle drawing, Polygon filling, 2D transformation, Cohen Sutherland polygon clipping and Bezier curve.
Radial Basis Function (RBF) with Dynamic Decay Adjustment (DDA) algorithm
Implementation of some well-known algorithms and miscellaneous drawings using 'The winbgim library, Version 6.0, August 9, 2004'...
Creating a 3D world using ray casting on a randomly generated maze.
Creating a orthographic projection from 2D input