49 results for “topic:crowd-simulation”
Industry-standard navigation-mesh toolset for games
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.
Social Ways: Learning Multi-Modal Distributions of Pedestrian Trajectories with GANs (CVPR 2019)
Code base for SICNav T-RO paper and SICNav-Diffusion RA-L paper
Continuous-time multi-agent crowd simulation engine implemented in Python using Numba and Numpy for performance.
A crowd evacuation simulation tool created in Unity for architectural/BIM workflows using Speckle
Atoms Crowd extension for Gaffer
A NetLogo simulation of crowd evacuation from a hypothetical fire emergency at The Float @ Marina Bay, Singapore.
A crowd simulation backend for Omniverse Create
Modelling crowd behaviour in panic sitations
Crowd Simulation 23/24 - @UtrechtUniversity course project simulating 20k+ zombies in real-time
Crowd Simulation using Social Force Model
A pathfinding and crowd simulation assignment from my Animation and Planning in Games class.
An infrastructure built using PyGame and OpenAI Gymnasium used to train robots within a social navigation context with a wide range of human motion models to simulate crowds of pedestrians.
Agent-based simulation of social interaction (Social Force Model and Self-Propelled Brownian Particles)
Visualizer for crowd simulators
pedestriandynamics.org
GPU Accelerated Crowd Simulation for 3D Models written in python
Multi-agent Simulation Software for Crowd Crush Prevention and Store Layout Optimizer
A bag of open crowd simulation algorithms
An STL only, "bring-your-own AI agent" flow field navigation library
Virutal Reality comparative simulation for crowd simulation algorithms tested on VR headsets. Simulates two crowd control algorithms for pedestraians in four diffrent scenarios. Powered by XR lib, Oculus lib, Unity
Crowd simulation and a three story building
This is a front-end web application written in JavaScript that uses the Leaflet library to display a heatmap layer of the crowd of Das Fest 2018 over the corresponding map location.
A threaded, browser-based crowd simulation engine.
Python reimplementation of ORCA algorithm.
You must reach your friend in a public area. But the crowd is not making things easy for you...
PedNStream: Design and Implementation of Pedestrian Network Flow Simulator
Crwod simulation using multi-agent PPO algorithm with python environements