135 results for “topic:computergraphics”
A tiny soft-renderer built from scratch using C++ 11
Bayesian Collaborative Denoiser for Monte Carlo Rendering
WebGPU tech demo showcasing various graphics techniques
SOROTOKI is an open-source MATLAB package that includes an array of tools for design, modeling, and control of soft robotic systems 🐙 🤖
SLProject is a platform independent 3D computer graphics scene graph library. Read more on:
An offline ray tracing-based renderer for fun
Programming Assignments of Savitribai Phule Pune University(SPPU) Second Year(SE) Computer Engineering 2018-19.
Project Elements: A computational entity-component-system in a scene-graph pythonic framework, for a neural, geometric computer graphics curriculum
A demo demonstrating a high precision RT caustics algorithm, which has been integrated into NVIDIA's UE4 RTX branch (https://github.com/NvRTX/UnrealEngine/tree/NvRTX_Caustics).
:aquarius: An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.
MATTopo: Topology-preserving Medial Axis Transform with Restricted Power Diagram. ACM Transactions on Graphics (SIGGRAPH Asia 2024).
Code for 2015 SIGGRAPH paper Q-MAT: Computing Medial Axis Transform by Quadratic Error Minimization.
2D Game Engine - Build a 2D game with C++
CG LAB PROGRAMS FOR SCHEMES +2015 +2017 +2018
Programming Lab Assignments of Savitribai Phule Pune University SPPU Computer Dept.
VTU CG LAB PROGRAMS FOR SCHEMES +2015 +2017 +2018
Glimmer is an experimental computer graphics platform based on DX12.
A work-in-progress real-time graphics rasterization framework written in C++
Raytracer developed throughout the course CENG795 - Advanced Ray Tracing
Convert from inkscape SVG to FreeCAD sketch in fcstd file format
:rainbow: A simple ray and path tracing package
Repo for the Open GL implementation of the Computer Graphics course.
Symmetry Detection of Occluded Point Cloud Using Deep Learning
Implementations for various rendering algorithms and OpenGL with programmable shaders, written in C++ and GLSL
Some libs for computing medial axis, 3D Volumetric RPD, and others ...
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Update a new game every Saturday night.
Simple Python framework for defining chaos game fractals.
C library that helps setting up a Vulkan application.
Ray tracer with OpenGL