41 results for “topic:computer-game”
A digital version of the board game Carcassonne, implemented in Java. This desktop computer game supports up to five players at the same time (shared-screen multiplayer mode).
Military chess AI using neural network for situation evaluation
🎉 A WebGL inspired, 3D game, of the original 1998 Pong!
MIRROR of https://codeberg.org/catseye/Super-Wumpus-Land : An "extended dance mix version" of Gregory Yob's Hunt the Wumpus
:video_game: The Fortnite Knowledge Graph
Toki Pona game inspired by Baba is You (musi toki pona tan musi Baba is You)
A computer game which lets users play Texas Hold'Em Poker.
Package mcts provides parallel monte-carlo tree search for your Go applications.
大富翁游戏设计与实现,该仓库旨在对我们的大一年度项目计划进行整理,使用更多的模块划分和OOD的相关知识
An implementation in Erlang of the venerable and ancient coin-tossing game of Flip
A little game for 3+ year old kids based on a paper puzzle in the Okido magazine
An implementation in Erlang of the classic game which demonstrates an "expert system"
Video game that won 2nd Place at the FBLA Nationals 2022 in Computer Game and Stimulation Programming. Team members: Jonathan Lin, Matthew Xu, Hao Zheng
A simple Rock Paper Scissors game, you can play this game with computer.
Military chess AI based on minimax search
Make your users go offline before the evil virus infects them! – Entry for js13kGames competition 2018
CLI based tic-tac-toe game using python with multiplayer game and computer game modes.
Computer game using Unity🎮, The frog should capture the enemies in a bubble and defeat it.
The presented project is a computer game, the main assumption of which was to use elements of randomness in many aspects of the game.
A medieval tower defense where your goal is to conquer your opponent's castle
Term project for CMU 15-112. 3D game written in python with the Panda3D realtime graphics engine and openCV.
No description provided.
Interactive Card Game Developed using MATLAB AppDesigner
Duck Hunt-like game in VR developed in Unity3D for the course Computer Games Development at Charles University, Prague.
No description provided.
The presented project is a computer game, the main assumption of which was to use elements of randomness in many aspects of the game.
NTU TCG2016 Final Project
Associated with UC Berkeley CS 61B
VR game developed in Unity3D for the course Virtual and Augmented Reality at the University of Konstanz
BreakOut 3D game developed in Unity3D for the course Game Development Middleware at Charles University, Prague.