186 results for “topic:bullet-hell”
This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
Most feature-packed Bullethell Engine. All in 1 plugin for Godot 3 & 4.
An extremely efficient projectile generator for unity.
Haxe-based language for defining 2D shmups bullet-hell patterns.
A bullet hell engine for Unity.
A compact Bullet Hell game for Windows, built from scratch in under 100 kilobytes.
Trying to run a scene in Godot with as many enemies as possible
Source code for the game Tux-vs-Mutant-Window made in Bash
LuaSTG Sub, a modern version of the LuaSTG engine. LuaSTG Sub,现代化的 LuaSTG 引擎分支。
A bullet hell game programmed using HTML5 and JS.
Better particle system for 3d STG games.
An Unreal Engine toolkit 🧰 to create your own Levels, Bullets and Enemies by using customized Data Tables, Structures, Behavior Trees, etc. All this without editing any actor directly 👾
Horizontal scroll shooting game. Fan work for Touhou-project.(东方project同人横板射击游戏)
a tech demo for a bullet hell game. for the full game visit https://gilmi.me/nyx
A bullet-hell shooter game made in C99 for my college project.
A space-themed shoot 'em up game.
头部视角跑酷探索弹幕游戏,白色蜂鸟 制作,Godot Engine 开发
A Bullet-Hell Roguelike made in 7 days using the TIC-80.
A hardcore shoot'em up featuring weapon switching/upgrading and tough bosses.
🎯 Top down shooter game made in Unity
A Godot plugin intended for creating various kind of trajectories easily but with excellent flexibility, can be used for bullet or enemy move (e.g. bullet hell games)
An all in one Godot 4 node to make all kinds of laserbeams with no coding required.
A bullet hell game made in Unity
Исходники демо версии игры H.P.W
An AIE Holiday Coding Challenge. A Bullet-Hell game that implements flocking in C/C++ using the Raylib framework.
An efficient bullet hell library made for Gamemaker Studio 2.3.0.
The organic danmaku framework. Making a Touhou-like has never been "easier"!
弹幕射击游戏
Ebitengine Game Jam 2023
:video_game: A bullet hell style space shooter written for the Sega Genesis