457 results for “topic:bsp”
Realtime-CSG, CSG level editor for Unity
Yocto/OE BSP layer for the Raspberry Pi boards
T2 SDE Linux
Work in progress prototype for the Chisel Level Editor, for Unity
thread library for OpenSCAD
The Dæmon game engine. 20 years of development above id Tech 3. Historically based on id Tech 3 through ioq3, Wolf:ET and XreaL a very long time ago.
Explore Quake/GoldSrc maps in your browser.
An implementation of the Build Server Protocol for Bazel
OpenEmbedded/Yocto BSP layer for STM32MP15x based MPUs
Python library for analysing .bsp files
Upstream Linux Amlogic Meson Yocto/OpenEmbedded Layer
Chisel CSG Level Editor, for Unity
Valve BSP-file parser, written in modern C++
C# parsers and formats for Half-Life 1 and related engines.
Quake BSP renderer written in C++ and Vulkan
uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!
2.5D Doom engine explorations in Python
A toolset that can 100% automatically port Source Engine levels into clumps of Roblox assets and models.
This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
Kero is a Source Engine game engine client implementation written in Go.
SiFive OpenEmbedded / Yocto BSP Layer
Enhanced Entity Lump editor for Source games
Provides the ov5640 driver, part of the STM32Cube BSP Component for all STM32xx series.
convert Quake BSP maps to Wavefront OBJ models
A custom Source Engine level editor written in Go
Provides the st7735 driver, part of the STM32Cube BSP Component for all STM32xx series.
stm32-speech-recognition-and-traduction is a project developed for the Advances in Operating Systems exam at the University of Milan (academic year 2020-2021). It implements a speech recognition and speech-to-text translation system using a pre-trained machine learning model running on the stm32f407vg microcontroller.
Go package for parsing Valve's Source Engine .bsp (Binary Space Partition) map files
ESP-BSP (Board Support Package) with ESP-IDF 5.x + ESP_LCD + LVGL 9.x for Wireless Tag WT32-SC01 Plus
OpenGL Quake BSP viewer with Oculus Rift support