96 results for “topic:bitboard”
Chess API written in scala. Immutable and free of side effects.
Sanmill is an open-source, UCI-like Mill/Morris/Merrills/Mühle/Malom (and its variants) program with CUI, Flutter GUI and Qt GUI, sharing and freely distributing the code, tools and data needed to deliver this mill game. We do this because we are convinced that open software and open data are key ingredients to make rapid progress.
Edax reversi version 4.6
C# chess library containing a complete data structure and move generation.
A Bitboard-based shogi library in Rust. Board representation, move generation/validation and time control utilities.
Chess engine
A C++ header-only library for efficient move generation in chess using "magic bitboards" technique
👑 A pure Swift shogi library
The world's strongest Java chess engine.
Chess/Chess960 engine.
UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
A UCI-compatible four-player chess engine
Yet Another Shogi library, for AI development
Automatically exported from code.google.com/p/okuharaandroid-edax-reversi
A super speedy, blazing fast, rocket-powered TypeScript draughts/checkers engine with move validation, AI and game history.
Bitboard chess move generation based on magic bitboards
a public distributed effort to traverse the depths of the game of chess.
Blockudoku/Woodoku/BlockSudoku game engine
Finding magic factors for bitboard based move generation
"Strong" chess engine made in C++
Bitboard viewer for chess developers.
2D chess game made with rust and bevy.
Chess logic - using Bitboards! quick move generation and game state checks
FischerCore is a Swift library that encapsulates the core logic and data structures necessary for building chess games. Named in honor of the legendary chess grandmaster Bobby Fischer, this library provides a comprehensive foundation for creating, managing, and enforcing the rules of chess.
Blokus client for the Software-Challenge Germany 2021
A UCI Engine Developed from the ground up by Blake Johnson
A chess engine that can communicate using the UCI protocol to GUIs. Use the Principal Variation Search algorithm to find the best move to play [README in french]
Effortless, enjoyable, and efficient PHP-based forum system.
Reversi (Othello) AI game in C#. Using Monte Carlo Tree Search algorithm AND BTMM algorithm.
UCI chess engine