253 results for “topic:behavioral-cloning”
JAX (Flax) implementation of algorithms for Deep Reinforcement Learning with continuous action spaces.
Personal notes about scientific and research works on "Decision-Making for Autonomous Driving"
A Japanese (Riichi) Mahjong AI Framework
Be Driven 🚘
Third Project of the Udacity Self-Driving Car Nanodegree Program
A collection of all projects pertaining to different layers in the SDC software stack
[ICLR'25] LLaRA: Supercharging Robot Learning Data for Vision-Language Policy
A PyTorch implementation of Implicit Behavioral Cloning
Decoder Only Transformer Policy for Behavioral Cloning
Implementation of Generatve Adversarial Imitation Learning (GAIL) for classic environments from OpenAI Gym.
Official Code Repo for GENIMA
Elastic Boundary Projection for 3D Medical Image Segmentation - CVPR 2019
Official codebase for Sirius: Robot Learning on the Job
Udacity Self Driving Car ND projects - including lane detection, Traffic sign classifier, behaviour cloning
ROS2 End-to-End Lane Following Model with SVL Simulator
Self Driving Car Nanodegree Offered By Udacity
Deep Learning based pipeline for alignment of a robot with stairs
Computer Vision and Machine Learning related projects of Udacity's Self-driving Car Nanodegree Program
LeRobot Data Studio - Unofficial LeRobot Dataset Editor
Autonomous driving simulation in the Unity engine.
behavior cloning from observation
Rocket League pretraining from replay files
Behavioural cloning experiments with video games
Path planning policy learned by behavior cloning, from RRT to neural network
end to end learning for self-driving
Library for controlling and capturing images from video games
[NeurIPS'19-Competition] Reinforcement Learning + Imitation Learning based approach to AI Driving Olympics
Deep learning to train an autonomous vehicle to mimic human driving
Behavioral Cloning Project for Self-Driving Car Nano Degree Term 1. The project includes designing a neural network and then training the car on the road in unity simulator. The CNN learns and clones the driving behavior.
Solving Haxball (www.haxball.com) using Imitation Learning methods.