31 results for “topic:2d-framework”
Java / JavaFX / Kotlin Game Library (Engine)
:video_game: :game_die: A wonderful list of Game Development resources.
2D Game Engine with Lua Scripting made on top of SFML !
A library for developers who want to approach to creative coding, artists who want to approach coding and for those who find it fun to play with math.
2D engine / framework built around SFML
A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.
A 2D framework for the D programming Language
Yet another 2d game engine of dreams (work in progress)
⚡️ Power up your libGDX game!
Create 2d primitive shapes, encapsulate and repeat them by handling each repetition and generate recursive shapes
A C# framework that provides utilities for 2D drawing, audio, basic algorithms, and more. Useful for quick prototyping and implementing games and other graphical applications. Heirloom currently is supported on Windows, Linux, and macOS.
A framework to easily build 2D games using FNA.
NAS2D is an open source, object oriented 2D game development framework written in portable C++.
Gallery for Toou-2D http://www.toou.net
Odin bindings to TIGR - the TIny GRaphics library
Interactive 2D graphics engine
Easy to use 2D Engine for Android.
No description provided.
A Java GameEngine for 2D Games
Art of Dwarficorn -- a 2D D game framework
Protean. One code base for different 2d engines. Proof of concept.
2D/GUI framework for Pyglet. Create buttons, player objects or tiled backgrounds easily.
Twister's 2D Game Framework
An experimental grid-based 2D game framework made with SDL2.
Mike de Groot Frame Work (MDGFW)
The BWLib ist the library wich I created for my Engine "Brainwork". It has Math, Physiks and Netwoking and everything is written in C++ feel free to used it.
Simple framwork for 2D games (platformer, roguelike, RPG, shooters) using SFML2
Space Invader clone made using SDL/C++
2D framework for lumping of gas or aerosol components based on predicted polarity and volatility of molecules
No description provided.