RV
rvvnd101/brc_templatething
stupid template that i use for bomb rush cyberfunk plugins (BepInEx)
setups :3
- Install dotnet and whatnot, maybe get a good editor like vscode or visual studio aswell (i'm not explaining that stuff in detail rn)
- Set the
BRCPathenvironment variable to the installation directory (t.exC:\Steam\steamapps\common\BombRushCyberfunk) - Set the
BepInExDirectoryenvironment variable to your bepixex directory (t.ex if you are using r2modman it should be around%AppData%\r2modmanPlus-local\BombRushCyberfunk\profiles\(profile)\BepInEx)
have you done this b4 release?
- changed details in
- everything in
manifest.json? - name, assemblyname, and author in
Plugin/Plugin.csproj? icon.png?- this file? (yes, it gets included in the thunderstore output)
- everything in
- built for thunderstore via
./scripts/build.ps1?- run while in the root directory of the project, remember to review the script before you run it even if you trust me.
- the output should be in
out/plugin.zip, ready for thunderstore
todos on my part
- add ui example
- just make a better example, this one lowk sucks ass and i gotta shove a ui element in for boilerplate reasons or something
- maybe a branch with commonapi and whatnot
- maybe something else i guess idk tbh