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rvvnd101/brc_templatething

stupid template that i use for bomb rush cyberfunk plugins (BepInEx)

setups :3

  • Install dotnet and whatnot, maybe get a good editor like vscode or visual studio aswell (i'm not explaining that stuff in detail rn)
  • Set the BRCPath environment variable to the installation directory (t.ex C:\Steam\steamapps\common\BombRushCyberfunk)
  • Set the BepInExDirectory environment variable to your bepixex directory (t.ex if you are using r2modman it should be around %AppData%\r2modmanPlus-local\BombRushCyberfunk\profiles\(profile)\BepInEx)

have you done this b4 release?

  • changed details in
    • everything in manifest.json?
    • name, assemblyname, and author in Plugin/Plugin.csproj?
    • icon.png?
    • this file? (yes, it gets included in the thunderstore output)
  • built for thunderstore via ./scripts/build.ps1?
    • run while in the root directory of the project, remember to review the script before you run it even if you trust me.
    • the output should be in out/plugin.zip, ready for thunderstore

todos on my part

  • add ui example
  • just make a better example, this one lowk sucks ass and i gotta shove a ui element in for boilerplate reasons or something
  • maybe a branch with commonapi and whatnot
  • maybe something else i guess idk tbh

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C#79.3%PowerShell20.7%

Contributors

Created October 2, 2025
Updated October 11, 2025