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rockstorm101/SolidPython

A python frontend for solid modelling that compiles to OpenSCAD

SolidPython

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  • SolidPython: OpenSCAD for Python <#solidpython--openscad-for-python>__

  • Advantages <#advantages>__

  • Installing SolidPython <#installing-solidpython>__

  • Using SolidPython <#using-solidpython>__

  • Example Code <#example-code>__

  • Extra syntactic sugar <#extra-syntactic-sugar>__

    • Basic operators <#basic-operators>__
    • First-class Negative Space (Holes) <#first-class-negative-space-holes>__
    • Animation <#animation>__
  • solid.utils <#solidutils>__

    • Directions: (up, down, left, right, forward, back) for arranging things: <#directions-up-down-left-right-forward-back-for-arranging-things>__
    • Arcs <#arcs>__
    • Offsets <#offsets>__
    • Extrude Along Path <#extrude_along_path>__
    • Basic color library <#basic-color-library>__
    • Bill Of Materials <#bill-of-materials>__
  • solid.screw\_thread <#solidscrew_thread>__

  • Jupyter Renderer <#jupyter-renderer>__

  • Contact <#contact>__

  • License <#license>__

Table of Contents generated with DocToc <http://doctoc.herokuapp.com/>__

SolidPython: OpenSCAD for Python

SolidPython is a generalization of Phillip Tiefenbacher's openscad
module, found on
Thingiverse <http://www.thingiverse.com/thing:1481>__. It generates
valid OpenSCAD code from Python code with minimal overhead. Here's a
simple example:

This Python code:

::

from solid import *
d = difference()(
    cube(10),
    sphere(15)
)
print(scad_render(d))

Generates this OpenSCAD code:

::

difference(){
    cube(10);
    sphere(15);
}

That doesn't seem like such a savings, but the following SolidPython
code is a lot shorter (and I think clearer) than the SCAD code it compiles to:

::

from solid import *
from solid.utils import *
d = cube(5) + right(5)(sphere(5)) - cylinder(r=2, h=6)

Generates this OpenSCAD code:

::

difference(){
    union(){
        cube(5);
        translate( [5, 0,0]){
            sphere(5);
        }
    }
    cylinder(r=2, h=6);
}

Advantages

Because you're using Python, a lot of things are easy that would be hard
or impossible in pure OpenSCAD. Among these are:

  • built-in dictionary types
  • mutable, slice-able list and string types
  • recursion
  • external libraries (images! 3D geometry! web-scraping! ...)

Installing SolidPython

  • Install via
    PyPI <https://pypi.python.org/pypi/solidpython>__:

    ::

    pip install solidpython
    

    (You may need to use sudo pip install solidpython, depending on
    your environment. This is commonly discouraged though.)

  • OR: Download SolidPython (Click
    here <https://github.com/SolidCode/SolidPython/archive/master.zip>__
    to download directly, or use git to pull it all down)

    (Note that SolidPython also depends on the
    PyEuclid <http://pypi.python.org/pypi/euclid3>__ Vector math
    library, installable via pip install euclid3)

    • Unzip the file, probably in ~/Downloads/SolidPython-master

    • In a terminal, cd to location of file:

      ::

      cd ~/Downloads/SolidPython-master
      
    • Run the install script:

      ::

      python setup.py install
      

Using SolidPython

  • Include SolidPython at the top of your Python file:

    ::

    from solid import *
    from solid.utils import *  # Not required, but the utils module is useful
    
  • To include other scad code, call use("/path/to/scadfile.scad") or
    include("/path/to/scadfile.scad"). This is identical to what you
    would do in OpenSCAD.

  • OpenSCAD uses curly-brace blocks ({}) to create its tree. SolidPython
    uses parentheses with comma-delimited lists. OpenSCAD:

    ::

    difference(){
        cube(10);
        sphere(15);
    }
    

    SolidPython:

    ::

    d = difference()(
        cube(10),  # Note the comma between each element!
        sphere(15)
    )
    
  • Call scad_render(py_scad_obj) to generate SCAD code. This returns
    a string of valid OpenSCAD code.

  • or: call scad_render_to_file(py_scad_obj, filepath) to store
    that code in a file.

  • If 'filepath' is open in the OpenSCAD IDE and Design => 'Automatic
    Reload and Compile' is checked (in the OpenSCAD IDE), calling
    scad_render_to_file() from Python will load the object in the
    IDE.

  • Alternately, you could call OpenSCAD's command line and render
    straight to STL.

Example Code

The best way to learn how SolidPython works is to look at the included
example code. If you've installed SolidPython, the following line of
Python will print(the location of ) the examples directory:

::

    import os, solid; print(os.path.dirname(solid.__file__) + '/examples')

Or browse the example code on Github
here <https://github.com/SolidCode/SolidPython/tree/master/solid/examples>__

Adding your own code to the example file
solid/examples/solidpython_template.py <https://github.com/SolidCode/SolidPython/blob/master/solid/examples/solidpython_template.py>__
will make some of the setup easier.

Extra syntactic sugar

Basic operators

Following Elmo Mäntynen's suggestion, SCAD objects override the basic
operators + (union), - (difference), and * (intersection). So

::

c = cylinder(r=10, h=5) + cylinder(r=2, h=30)

is the same as:

::

c = union()(
    cylinder(r=10, h=5),
    cylinder(r=2, h=30)
)

Likewise:

::

c = cylinder(r=10, h=5)
c -= cylinder(r=2, h=30)

is the same as:

::

c = difference()(
    cylinder(r=10, h=5),
    cylinder(r=2, h=30)
)

First-class Negative Space (Holes)

OpenSCAD requires you to be very careful with the order in which you add
or subtract objects. SolidPython's hole() function makes this
process easier.

Consider making a joint where two pipes come together. In OpenSCAD you
need to make two cylinders, union them, then make two smaller cylinders,
union them, then subtract the smaller from the larger.

Using hole(), you can make a pipe, specify that its center should remain
open, and then add two pipes together knowing that the central void area
will stay empty no matter what other objects are added to that
structure.

Example:

::

outer = cylinder(r=pipe_od, h=seg_length)
inner = cylinder(r=pipe_id, h=seg_length)
pipe_a = outer - hole()(inner)

Once you've made something a hole, eventually you'll want to put
something, like a bolt, into it. To do this, we need to specify that
there's a given 'part' with a hole and that other parts may occupy the
space in that hole. This is done with the part() function.

See
solid/examples/hole_example.py <https://github.com/SolidCode/SolidPython/blob/master/solid/examples/hole_example.py>__
for the complete picture.

Animation

OpenSCAD has a special variable, $t, that can be used to animate
motion. SolidPython can do this, too, using the special function
scad_render_animated_file().

See
solid/examples/animation_example.py <https://github.com/SolidCode/SolidPython/blob/master/solid/examples/animation_example.py>__
for more details.

solid.utils

SolidPython includes a number of useful functions in
solid/utils.py <https://github.com/SolidCode/SolidPython/blob/master/solid/utils.py>__.
Currently these include:

Directions: (up, down, left, right, forward, back) for arranging things:

::

up(10)(
    cylinder()
)

seems a lot clearer to me than:

::

translate( [0,0,10])(
    cylinder()
)

| I took this from someone's SCAD work and have lost track of the
original author.
| My apologies.

Arcs

I've found this useful for fillets and rounds.

::

arc(rad=10, start_degrees=90, end_degrees=210)

draws an arc of radius 10 counterclockwise from 90 to 210 degrees.

::

arc_inverted(rad=10, start_degrees=0, end_degrees=90) 

draws the portion of a 10x10 square NOT in a 90 degree circle of radius
10. This is the shape you need to add to make fillets or remove to make
rounds.

Offsets

To offset a set of points in one direction or another (inside or outside
a closed figure, for example) use
solid.utils.offset_points(point_arr, offset, inside=True)

Note that, for a non-convex figure, inside and outside may be
non-intuitive. The simple solution is to manually check that your offset
is going in the direction you intend, and change the boolean value of
inside if you're not happy.

See the code for futher explanation. Improvements on the inside/outside
algorithm would be welcome.

Extrude Along Path

solid.utils.extrude_along_path(shape_pts, path_pts, scale_factors=None)

See
solid/examples/path_extrude_example.py <https://github.com/SolidCode/SolidPython/blob/master/solid/examples/path_extrude_example.py>__
for use.

Basic color library

You can change an object's color by using the OpenSCAD
color([rgba_array]) function:

::

transparent_blue = color([0,0,1, 0.5])(cube(10))  # Specify with RGB[A]
red_obj = color(Red)(cube(10))                    # Or use predefined colors

These colors are pre-defined in solid.utils:

+------------+---------+--------------+
| Red | Green | Blue |
+------------+---------+--------------+
| Cyan | Magenta | Yellow |
+------------+---------+--------------+
| Black | White | Transparent |
+------------+---------+--------------+
| Oak | Pine | Birch |
+------------+---------+--------------+
| Iron | Steel | Stainless |
+------------+---------+--------------+
| Aluminum | Brass | BlackPaint |
+------------+---------+--------------+
| FiberBoard | | |
+------------+---------+--------------+

They're a conversion of the materials in the MCAD OpenSCAD library <https://github.com/openscad/MCAD>__, as seen [here]
(https://github.com/openscad/MCAD/blob/master/materials.scad).

Bill Of Materials

Put @bom_part() before any method that defines a part, then call
bill_of_materials() after the program is run, and all parts will be
counted, priced and reported.

The example file
solid/examples/bom_scad.py <https://github.com/SolidCode/SolidPython/blob/master/solid/examples/bom_scad.py>__
illustrates this. Check it out.

solid.screw_thread

solid.screw_thread includes a method, thread() that makes internal and
external screw threads.

See
solid/examples/screw_thread_example.py <https://github.com/SolidCode/SolidPython/blob/master/solid/examples/screw_thread_example.py>__
for more details.

Jupyter Renderer

Render SolidPython or OpenSCAD code in Jupyter notebooks using ViewSCAD <https://github.com/nickc92/ViewSCAD>__, or install directly via:
::

pip install viewscad

(Take a look at the repo page <https://github.com/nickc92/ViewSCAD>__, though, since there's a tiny bit more installation required)

Contact

Enjoy, and please send any questions or bug reports to me at
evan_t_jones@mac.com.

Cheers!

Evan

License

This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or (at
your option) any later version.

This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
General Public License for more details.

Full text of the license <http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt>__.

Some class docstrings are derived from the OpenSCAD User Manual <https://en.wikibooks.org/wiki/OpenSCAD_User_Manual>, so
are available under the Creative Commons Attribution-ShareAlike License <https://creativecommons.org/licenses/by-sa/3.0/>
.

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