quantizor's studio
Personal creative coding playground. A mix of generative art, GPU experiments, and games — all built on the web stack.
what's in here
tension (crystal growth sim)
Real-time crystal growth simulation using diffusion-limited aggregation under polarized light. Three.js powered. src/projects/tension/
brutalist design system
Hand-rolled component library with a dark brutalist cyberpunk vibe. Buttons, cards, inputs, sliders, tooltips, toggle groups — the works. All built on CSS variables and Tailwind v4. There's a live showcase at /ui. src/ui/
speed dial homepage
The homepage is a speed dial grid (like an old-school browser new tab page) that links to the various projects. src/components/SpeedDial/
tech
- TanStack Start (file-based routing, SSR)
- React 19
- Three.js for 3D
- TypeGPU for GPU/shader work
- Tailwind CSS v4
- Bun for runtime + tests
- TypeScript (strict, no
any)
running it
bun install
bun devTests (mostly for the game engine):
bun test src/games/On this page
Languages
TypeScript97.3%CSS2.5%Shell0.2%
Contributors
MIT License
Created February 8, 2026
Updated March 4, 2026