GitHunt
NZ

nzeemin/skoolkit-game-revs

Reverse engineering games using SkoolKit

skoolkit-game-revs

Reverse engineering games using SkoolKit.

Highway Encounter

Original: for ZX Spectrum, 1985.

Browse: https://nzeemin.github.io/skoolkit-game-revs/highwayencounter-zx/highwayencounter/

Status: Not finished (18K .ctl file).

Follow-up projects:

Desolate

Original: by Patrick Prendergast for TI-83 Plus calculator, circa 2014.

Browse: https://nzeemin.github.io/skoolkit-game-revs/desolate-ti83plus/desolate/

Status: Not finished, but have a good progress (38K .ctl file).

Follow-up projects:

Commando

Original: for ZX Spectrum, 1985.

Browse: https://nzeemin.github.io/skoolkit-game-revs/commando-zx/commando/

Status: Not finished, but have a good progress (62K .ctl file).

Hydrofool

Original: for ZX Spectrum, 1987.

Browse: https://nzeemin.github.io/skoolkit-game-revs/hydrofool-zx/hydrofool/

Status: just started (16K .ctl file).

Scuba Dive

Original: for ZX Spectrum, 1983, Durell Software.

Browse: https://nzeemin.github.io/skoolkit-game-revs/scubadive-zx/scuba/

Status: Work in progress (60K .ctl file).

Follow-up projects:

Saboteur

Original: for ZX Spectrum, 1985, Durell Software.

Browse: https://nzeemin.github.io/skoolkit-game-revs/saboteur1-zx/saboteur/

Status: Have pretty good progress (189K .ctl file).

Follow-up projects:

Robin of the Wood

Original: for ZX Spectrum, 1985, Odin Computer Graphics.

Browse: https://nzeemin.github.io/skoolkit-game-revs/robinofthewood-zx/robin/

Status: Work in progress (41K .ctl file).

Languages

HTML79.6%Assembly17.1%Visual Basic 6.03.0%CSS0.3%Batchfile0.0%

Contributors

Created March 7, 2021
Updated January 4, 2026
nzeemin/skoolkit-game-revs | GitHunt