N0
n0-tone/virtumuseum
A-frame Interactive virtual museum made for exploring digital exhibitions. Includes guided visits.
Interactive Virtual Museum (A‑Frame) — VirtuMuseum
Project for the course Interaction and User Experience (VR/AR).
Goal (summary)
Create a desktop/mobile VR virtual museum experience with an automatic guided tour, free exploration, informative hotspots, and multimedia (3D + audio + 360 panorama/video).
Key features
- Guided tour with stops (movement + orientation) and panel text.
- Free exploration with WASD (desktop) and look-controls (mouse/touch).
- Clickable hotspots with information + audio/feedback.
- Menu/overlay with:
- Start/Pause/Resume/Stop
- Teleport to stops
- Volume / ambient music
- 360 Panorama and 360 Video mode
- Help (shortcuts) + accessibility (reduced motion)
- Voice (Web Speech): commands like “start tour”, “pause”, “resume”, “stop”, “next”, “help”.
- Audio without required local files: ambient music
Use cases (1–2)
- Guided tour: a user enters the museum and follows a route with stops and contextual information.
- Explore + discover: a user explores freely and clicks hotspots to get details and hear narration.
Tested hardware/tech (suggestion for the report)
- Desktop: keyboard + mouse (WASD + click; shortcuts).
- Smartphone/tablet: touch (look-controls) + UI; (optional) gyroscope via browser.
- Software: A‑Frame 1.5; WebAudio/Tone.js; Web Speech API (when supported).
How to run
Recommended to serve via HTTP (ES modules and media load more reliably this way).
cd /Users/tn/Documents/uni/ieedu/virtumuseum
python3 -m http.server 8000Then open http://localhost:8000/.
Project structure
index.html: main page (A‑Frame scene + UI).src/css/style.css: UI styles.src/js/app.js: main logic (UI + A‑Frame components + audio + voice).src/assets/models/museu.glb: 3D museum model.src/assets/*: placeholders for local media (replace with your own files if you want).
Credits / references
- A‑Frame examples:
https://aframe.io/aframe/examples/ - VR heuristics (NN/g):
https://www.nngroup.com/articles/usability-heuristics-virtual-reality/
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Contributors
Created December 5, 2025
Updated January 31, 2026