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jongallant/WorldGeneratorFinal

Procedural world map generator

WorldGeneratorFinal

Accompanying article can be found at:
http://www.jgallant.com/procedurally-generating-wrapping-world-maps-in-unity-csharp-part-4/

This is the source code for a world building tutorial for Unity. The project contains two methods of generation.

Spherical

Example

Wrapping

Example

Sphere mesh taken from:
https://www.binpress.com/creating-octahedron-sphere-unity/

Languages

C#100.0%

Contributors

MIT License
Created January 15, 2016
Updated March 3, 2026