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hecomi/UnityCustomTextureUpdate

An example to load texture using CustomTextureUpdate().

CustomTextureUpdate Example

This is an example to load textures from PNG file in the StreaminAssets directory using CustomTextureUpdate().

License

These codes are licensed under CC0.

CC0

Languages

C46.2%C++42.2%C#10.0%Makefile1.7%

Contributors

Other
Created June 20, 2018
Updated May 31, 2023