This is an experiment about converting sprites to OpenGL quads. This depends on
as-yet-unreleased GLFW-b 1.*. Here's a screenshot.
Example:
$ sprite images/link.png
- cursor keys: rotate
- +: zoom in
- -: zoom out
- 0: reset angles
- q, Esc: exit
Contributors
BSD 2-Clause "Simplified" License
Created June 28, 2013
Updated October 17, 2013