Taichi-UnityExample
This repository demonstrates Taichi-Unity interopability with sample scenes.
Prerequisites
This Unity project is runnable out-of-the-box. You don't need to build taichi libraries because all the necessary native plugins are already included in Assets/Plugins, but in case you want to, consult and for building manual.
If you want to create another Unity Project with Taichi integration, you need to set your first-choice graphics API to Vulkan in Player Settings in Unity because currently Taichi C-API doesn't support other graphics APIs at the moment.
Content
This repository presents several demo scenes, each can be found in Assets/Scenes:
Fractal: A simple time-dependent texture generation kernel;ImplicitFem: A physically-based soft-body simulation emitting vertex data on-the-flight.
Also note that the project can be built into Unity Player.
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C#79.9%Python18.3%ShaderLab1.7%
Contributors
Apache License 2.0
Created July 11, 2022
Updated July 6, 2022