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NguyenNP-24/Maya-Toolset

A banch of small function for rigging and animtion flow better in Maya

Maya-Toolset

A banch of small function for rigging and animtion flow better in Maya that I create for my daily work

  • Create locater at selected vertex
  • Render multiple playblast at same time, 4 panel example
  • Batch skeleton rename
  • Create additional extra group for any selected controller, non destructive workflow and nonbreak existing keyframe animated
  • Seperate skinned meshs into multiples pierces without skin break, and vice versa, no history and transform group
  • Create joints follow edge support Spring game ready rig.

Languages

Python100.0%

Contributors

GNU General Public License v3.0
Created July 30, 2025
Updated November 7, 2025
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