build-deps
This is a common set of pre-compiled dependencies for LizardByte/Sunshine.
Usage
-
Add this repository as a submodule to your project.
git submodule add https://github.com/LizardByte/build-deps.git third-party/build-deps cd third-party/build-deps git submodule update --init --recursive checkout dist
License
This repo is licensed under the MIT License, but this does not cover submodules or patches.
Please see the individual projects for their respective licenses.
Build
Checkout
git clone --recurse-submodules https://github.com/LizardByte/build-deps.gitYou can reduce the size of the repo by setting the depth to 1:
git clone --recurse-submodules --depth 1 https://github.com/LizardByte/build-deps.gitℹ️ If you have already cloned the repository without submodules, you can initialize them with the following command:
cd build-deps
git submodule update --init --recursiveLine Endings
ℹ️ On Windows, you must copy the .gitattributes file to .git/modules/third-party/FFmpeg/x264/info/attributes,
see https://stackoverflow.com/a/23671157/11214013 for more info.
Then run the following commands:
cd third-party/FFmpeg/x264
git checkout HEAD -- .Dependencies
FreeBSD
pkg install -y \
devel/autoconf \
devel/automake \
devel/cmake \
devel/git \
devel/gmake \
devel/nasm \
devel/ninja \
devel/pkgconf \
multimedia/libass \
multimedia/libv4l \
multimedia/libva \
multimedia/v4l_compat \
print/freetype2 \
security/gnutls \
shells/bash \
x11/libxcb \
x11/libX11 \
x11/libXfixesLinux
sudo apt install -y \
autoconf \
automake \
build-essential \
cmake \
git-core \
libass-dev \
libfreetype6-dev \
libgnutls28-dev \
libmp3lame-dev \
libnuma-dev \
libopus-dev \
libsdl2-dev \
libtool \
libvorbis-dev \
libxcb1-dev \
libxcb-shm0-dev \
libxcb-xfixes0-dev \
make \
meson \
nasm \
ninja-build \
pkg-config \
texinfo \
wget \
zlib1g-devmacOS
brew install \
automake \
fdk-aac \
git \
lame \
libass \
libtool \
libvorbis \
libvpx \
nasm \
ninja \
opus \
pkg-config \
sdl \
shtool \
texi2html \
theora \
wget \
xvidWindows
ℹ️ Cross-compilation is not supported on Windows. You must build on the target architecture.
First, install MSYS2.
x86_64 / amd64
Open the UCRT64 shell and run the following commands:
pacman -Syu
pacman -S \
diffutils \
git \
make \
patch \
pkg-config \
mingw-w64-ucrt-x86_64-binutils \
mingw-w64-ucrt-x86_64-cmake \
mingw-w64-ucrt-x86_64-gcc \
mingw-w64-ucrt-x86_64-make \
mingw-w64-ucrt-x86_64-nasm \
mingw-w64-ucrt-x86_64-ninja \
mingw-w64-ucrt-x86_64-onevplaarch64 / arm64
Open the CLANGARM64 shell and run the following commands:
pacman -Syu
pacman -S \
diffutils \
git \
make \
patch \
pkg-config \
mingw-w64-clang-aarch64-binutils \
mingw-w64-clang-aarch64-cmake \
mingw-w64-clang-aarch64-gcc \
mingw-w64-clang-aarch64-make \
mingw-w64-clang-aarch64-nasm \
mingw-w64-clang-aarch64-ninja \
mingw-w64-clang-aarch64-onevplConfigure
Use the Unix Makefiles generator for Linux and macOS, and the MSYS Makefiles generator for Windows.
Standard
mkdir -p ./build/dist
cmake \
-B ./build \
-S . \
-G "<generator>" \
-DCMAKE_INSTALL_PREFIX=./build/distCross Compile
mkdir -p ./build/dist
cmake \
-B ./build \
-S . \
-G "<generator>" \
-DCMAKE_INSTALL_PREFIX=./build/dist \
-DCMAKE_TOOLCHAIN_FILE=./cmake/toolchains/<target>.cmakeWindows
ℹ️ On Windows, the environment is sometimes not properly passed to the make subprocesses. To account for this, there
are three options. If the default does not work, you can try passing in the following flags:
-DMSYS2_OPTION=3Valid options are, 1, 2, and 3. The default is 1.
Build
ℹ️ On FreeBSD, use gmake instead of make.
make -C buildInstall
-DCMAKE_INSTALL_PREFIX is set to the path where you want to install the dependencies.
make -C build install