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GEARBOX SWITCH [STANDALONE]

DESCRIPTION

Gear shift system that adds clutch or sequential gear shifting mechanics to FiveM, with custom animations and sound effects.

KEY FEATURES

  • Manual Transmission

    • Seamless switching between automatic and manual transmission
    • Support for both sequential and H-pattern shifting
    • Customizable gear shifting animations
    • High-quality sound effects for each gear change
  • Vehicle-Specific Features

    • Right-hand drive support with correct animations
    • Sequential transmission support for sports/racing vehicles
    • Customizable vehicle blacklist
    • Different animations for sequential and manual transmissions
  • Rich Sound System

    • Unique sounds for each gear
    • Separate sound sets for sequential and manual transmissions
    • Adjustable volume controls
    • High-quality audio files
  • Developer-Friendly

    • Full export system for easy integration
    • Comprehensive configuration options
    • Clean, well-documented code
    • Easy to maintain and extend

TECHNICAL FEATURES

  • Optimized performance with minimal resource usage
  • Built-in configuration system
  • Customizable key bindings
  • Easy installation and setup

INTEGRATION

  • Full exports system for framework integration
  • Easy to integrate
  • Compatible with most vehicle mods
  • Supports both standalone and framework setups

CONFIGURATION

  • Easily customize vehicle lists
  • Adjust sound volumes
  • Configure key bindings
  • Modify animation settings

GET NOW

HOW TO INSTALL

  • Download script;
  • Place it in the resources folder;
  • Add 'ensure dking_gearbox' (without quotes) to server.cfg.

HOW TO USE

  • Use the '/gearbox' command or bind (both configurable in config/config.lua) to enable or disable manual gear shifting.
  • To switch gears use the binds clutch + GearUp and GearDown, configurable in: Settings > Key Bindings > FiveM.

MODIFICATIONS

To work, you need to modify the handlings that you want the script to take effect on.

  • Add CCarHandlingData in the SubHandlingData section, like this:
    <SubHandlingData>
      <Item type="CCarHandlingData">
      </Item>
      <Item type="NULL" />
      <Item type="NULL" />
    </SubHandlingData>

DEPENDENCIES

  • GameBuild 3095 or higher
  • ox_lib (Only for notifys)

Discord

Dking Warehouse

CHANGELOGS

Expand

1.1

  • Added blacklist of vehicle models that will not be affected by the script.

1.2

  • Added gear shift animation.

1.3

  • Added manual and sequential shift sound effects;
  • Added sequential gear shift animation;
  • Added new right hand gear shift animation;
  • Added exports for:
  • Exports
    • Toggles the manual gearbox on/off;
    • Enables the manual gearbox;
    • Disables the manual gearbox;
    • Checks if the manual gearbox is currently enabled;
    • Gets the current gear of the vehicle;
    • Manually triggers the gear shift animation.

1.3.2

  • Fixed animation names.

1.3.3

  • Various improvements;
  • Changed the logic for shifting gears;
  • Changed the binds for shifting gears;
  • Clutch system added;
  • Changes to exports.

COPYRIGHT

BY DKING 2026 ©