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Deadcows/DisplayInspector-Attribute

Attribute for Unity3d to display one Inspector inside another

DisplayInspector-Attribute

Attribute for Unity3d to display one Inspector inside another

DisplayInspector Example

Simply put DisplayInspector attribute to display inspector of object in this field

[DisplayInspector(false)]
public GameManagerSettings Settings;

Bool parameter is to display object field always or only while field unassigned

Languages

C#100.0%

Contributors

Created October 26, 2016
Updated July 16, 2024
Deadcows/DisplayInspector-Attribute | GitHunt