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64kramsystem/libemuls

My personal experimental project in the retrogaming emulators field, written in Rust.

libemuls

libemuls is my personal experimental project in the retrogaming emulators field.

Since the purpose it to (at least currently) be a dumping ground for my experiments, it's of no value to end users; some ideas may be of general interest to developers.

Subjects I've explored until now:

  • CHIP-8 emulation
    • completed the unextended instructions set, a few extensions implemented
    • functioning emulator, with an SDL interface
  • Rust programming
  • Generic emulation interfaces, with strong components separation
  • Benchmarking different multithreading architectures for high-performance systems, including lockless implementations
  • Automated generation of CPU instructions fetch/decoding/execution, starting from instructions metadata

This project is now archived; I'm going to follow up with new topics on separate projects (which may reuse/update components).

The GitHub project wiki has additional information.

Languages

Ruby57.9%Rust42.1%

Contributors

GNU General Public License v3.0
Created August 4, 2020
Updated February 17, 2024